render(g,
canvasSize = "1024,768",
padding = "padding:100px 100px 100px 100px;",
defaultColor = "skyblue",
minNodeSize = 10,
minLinkWidth = 2,
nodeSize = "size",
nodeLabel = NULL,
nodeStroke = "stroke: black; stroke-width: 2px; stroke-dash: solid;",
nodeVisual = NULL,
hullPolygonGroups = NULL,
labelFontSize = 20,
labelerIterations = 100,
labelColor = NULL,
labelWordWrapWidth = -1,
texture = NULL,
widget = NULL,
showLabelerProgress = FALSE,
showUntexture = TRUE,
showLabel = TRUE,
defaultEdgeColor = "lightgray",
defaultEdgeDash = Solid,
defaultLabelColor = "black",
drawEdgeDirection = FALSE,
driver = GDI);
.